# class Tile.Builder
Tile.Builder inherits from BaseBuilder
# FUNCTIONS
# function setBleed(bleed)
Description:
Parameters:
- bleed: (ImmutableMargins) -
Return:
(Tile.Builder) -
# function setLeftEdge(leftEdge)
Description:
Parameters:
- leftEdge: (TileEdge) -
Return:
(Tile.Builder) -
# function setTopEdge(topEdge)
Description:
Parameters:
- topEdge: (TileEdge) -
Return:
(Tile.Builder) -
# function setRightEdge(rightEdge)
Description:
Parameters:
- rightEdge: (TileEdge) -
Return:
(Tile.Builder) -
# function setBottomEdge(bottomEdge)
Description:
Parameters:
- bottomEdge: (TileEdge) -
Return:
(Tile.Builder) -
# function setEdge(edge, tileEdge)
Description:
Parameters:
Return:
(Tile.Builder) -
# STATIC FUNCTIONS
# static function of()
Description:
Return:
(Tile.Builder) -
# static function of(object)
Description:
Parameters:
- object: (Tile) -
Return:
(Tile.Builder) -